Developer's Diary Some words on track design and just generally 3d modelling

29Mar/117

Beta #2

Just a quick post to give you the link to the current version of the track:

http://www.abi-hps.de/devdiary/files/RoadAmerica_2009_b2.zip

Vastly improved from over a year ago, but still far from what I wish it would be. I hope to have some time to elaborate in the next few days. I just zipped up what I currently had for you guys to try.

Comments (7) Trackbacks (0)
  1. Hi! thanks REALLY much mate. I’ll test it in next days and i’ll write some feedback! :D

  2. great! thank you for the update and this nice present.

  3. You released it on my birthday. Nice :D

  4. Finally i did some laptimes on this new beta. Well, looks really good and accurate, i really like track mesh, looks great. Some constructive critics:
    -Textures: imho are a bit polished, needs to improve it a bit more. Needs a bit more “photo reality”. Take a look on Virtua_LM tracks or Culmone67 works, imho those are fantastic.
    -Trees: i don’t like it, looks unreal :D too much cartoonish.
    -Strange object along kettle bottoms (you can see it up on the car).
    -Strange bump just before climb finish on main straight; testing with F430 GT (Enduracers Mod) i feel a little jump, not sure if is it real
    -Track looks a bit flat, i don’t know really well real track but i don’t feel any bump along track.
    If needed i can do some screenshots for to give you better infos about my critics :D

    I really like your work, looks great, and for sure is the best Road America available for rFactor. I hope you’ll continue your work. If you need more feedback, i’m here! :D

  5. hi! i just want to share with you an onboard video from Oliver Gavin at Road America :)
    http://www.youtube.com/watch?v=dFtJc5nvaB0&feature=feedf

  6. Just turned some laps…very nice work! Hopefully you will find the time to see it through to the end…its great to see this excellent track get the attention it deserves.

  7. Hi mate :) no news about your great project?


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